The number of ship designs and layouts has been increased considerably (there are now over 300 unique ships in total) in order to provide more gameplay variety, i.e. Every weapon, drone, and augmentation is accessible via starting equipment of unlocked player ships, so unlocking all 28 playable ships also makes all equipment available and viewable in the hangar. A moderately extended arsenal of available ship equipment, with new weapons, drones, and an extra playable race offering additional options in both player and NPC ship armament and crew compositions. Fine-tuned sector compositions and properties, event occurrences and uniqueness, added events and event options, as well as delayed fleet pursuit provide new variety, challenges, and opportunities. there are no longer enemy ships with five shield layers or ten weapon bars), for a bit more fairness. Player and enemies / NPC share the same technology, with identical capabilities and restrictions (e.g. Purchasing drone schematics as well as buying and upgrading drone control systems is less expensive, and drones are made more powerful in general, further incentivizing their more frequent utilization. Consumable resources like fuel, missiles, and drone parts are less expensive and more readily available throughout the galaxy, allowing further sector exploration as well as viable missile and drone use. Overall energy requirements for weapons and drones are decreased to facilitate heavier and better armament within the restrictions of generally rather limited available ship reactor power. Every game aspect is adjusted for a novel gameplay balance, from player and NPC ship layouts, over equipment specifications, prices, and rarities, up to event chances, choices, and outcomes. Comprehensively overhauled and meticulously rebalanced game world, providing an extended and intensified FTL experience, yet strictly adhering to the game's original concept, style, canon, and lore. Please see the KEY FEATURES or CHANGELOG sections below for more detailed contents listing, or jump right in and take FTL:SUPREMACY for a spin, to experience the modification first hand (recommended). There are thousands of careful and moderate technical, contextual, and aesthetic fixes, adjustments, and additions, each one aimed at kicking your FTL space adventure into high gear. tougher and more varied enemies, better equipment, added commercial opportunities, variable fleet pursuit (facilitating prolonged exploration), viable missile and drone use, incentivized nebulae expeditions, and much more. The mod offers you a comprehensively overhauled and meticulously rebalanced game world, with e.g. 100% OF YOUR CONTRIBUTION IS RECEIVED BY THE FOUNDATION.FTL:SUPREMACY aspires to fine-tune and expand FTL to be even more fun, to intensify and extend the experience while staying true to the game's excellent original concept, style, canon, and lore. A COPY OF THE OFFICIAL REGISTRATION AND FINANCIAL INFORMATION MAY BE OBTAINED FROM THE DIVISION OF CONSUMER SERVICES BY CALLING TOLL-FREE WITHIN THE STATE 1-80 OR CONTACTING REGISTRATION DOES NOT IMPLY ENDORSEMENT, APPROVAL, OR RECOMMENDATION BY THE STATE. THE BROWARD PERFORMING ARTS FOUNDATION, INC., REGISTRATION NUMBER SC-00882, MEETS ALL REQUIREMENTS SPECIFIED BY THE FLORIDA SOLICITATION OF CONTRIBUTIONS ACT. Sponsored in part by the State of Florida through the Division of Arts and Culture and the National Endowment for the Arts.Īll dates, times, programs, artists and all ticket prices are subject to change at any time without notice.Īll special offers cannot be combined with other discounts or previous purchases and certain restrictions apply. Performances at the Broward Center® and The Parker are supported by the Broward Performing Arts Foundation.
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